Lindsey Harrington
Lindsey Harrington
Illustrator | Concept Artist | Indie Game Dev
Manahawkin, United States

About

Connect: lindseyharrington000@gmail.com
Follow: Instagram- @linverse.arts / TikTok- @linverse.arts / Bluesky- @linversearts.bsky.social / Cara- https://cara.app/linversearts

Lindsey is a 2D illustrator, concept artist, and indie game dev that specializes in dark fantasy characters and environments. She has proficiency in Clip Studio Paint and Adobe Photoshop. Through education and experience, Lindsey utilizes the skills and knowledge she's gained to effectively create artwork in a fast paced environment and meet deadlines. Currently working on creating her first visual novel and challenging herself to learn some coding, as well as other elements involved in video game creation (UI design, story and writing, animating 2D illustrations, and more!). Always open to new opportunities!

Current Projects:
-Freelance Illustrator for an unannounced trading card game
-Writing/Narrative design/Artist for startup indie studio

-Artist Alley / Art Markets:
NekoCon (2024)
GOASIcon (2024)
Brooklyn Independent Comic Showcase (2024)
Smithville Artwalks (Spring 2023, Fall 2023, Spring 2024)
Puchicon AC (2023)

-Featured in:
Finely Hall Art Gallery (2019)
Seascape magazines (2016, 2017, and 2018 volumes)

Resume PDF

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Skills

Concept ArtIllustrationCharacter DesignCreature DesignVisual DevelopmentColor GradingComic ArtAnatomyPhotobashingEnvironment Design

Software proficiency

Photoshop
Photoshop
CLIP STUDIO PAINT
CLIP STUDIO PAINT
Procreate
Procreate
ZBrushCore
ZBrushCore

Productions

    • Board & Card Games
      Unannounced Trading Card Game
    • Year
      2027
    • Role
      Trading Card Illustrator
    • Company
      Mana Archives

Experience

  • Freelance Concept Artist / Illustrator at Linverse Arts
    US
    December 2020 - Present

    -Interprets briefs and transforms narrative concepts into dynamic illustrations that meet the client’s vision.

    -Illustrates high-detail characters, creatures, and/or environments for fantasy TCG clients.

    -Collaborates with narrative and game design teams to ensure artwork matched lore, factions, and game mechanics.

    -Adapts art style to match client's defined needs and constraints, from comic to painterly.

    -Directs self through complete art pipelines; thumbnail development, sketches, color variants, final render, revisions, and delivery of production ready files for web or print.

    -Gathers references to build a collection through visual research, creating mood boards and establishing tone.

    -Communicates often to ensure expectation management.

    -Manages invoices, contracts, and pricing.

    -Conceptualizes designs for characters and creatures in rapid iterations and multiple design variations to provide finalized call-outs, turnarounds, expression sheets, and pose iterations.

    -Explores silhouette, shape language, and color theory.

    -Supports additional world building to client's vision.

    -Manages complete art pipelines - thumbnail development, sketches, color variants, final render, revisions, and delivery.

    -Gathers references to build a collection through visual research, creating mood boards and establishing tone.

  • 2D Character Artist at Flying General Games
    US
    December 2023 - April 2024

    -Developed consistent character sprites that fit the established art style.

    -Managed file layers and created with non-destructive workflows.

    -Ensured silhouette readability of character sprites.

    -Implemented feedback into quick revisions.

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